==============================================================================
Exe:      D:\W3C\WC3\worldedit.exe
Time:     Apr 15, 2014 11:24:38.062 PM
User:     Administrator
Computer: AS-201306171613
------------------------------------------------------------------------------

This application has encountered a critical error:

洢ռ䲻㣬޷

Program:	D:\W3C\WC3\worldedit.exe
Object:	WERandomGroupSet (.?AUWERandomGroupSet@@)



------------------------------------------------------------------------------

----------------------------------------
    Stack Trace (Manual)
----------------------------------------

Address  Frame    Logical addr  Module


----------------------------------------
    Stack Trace (Using DBGHELP.DLL)
----------------------------------------



----------------------------------------
    Loaded Modules
----------------------------------------

0x00400000 - 0x00882A98  worldedit.exe
0x023E0000 - 0x02929000  xpsp2res.dll
0x15000000 - 0x15061000  Storm.dll
0x21100000 - 0x2115F000  mss32.dll
0x22600000 - 0x22616000  Mssfast.m3d
0x22700000 - 0x22717000  Mssdolby.m3d
0x22C00000 - 0x22C18000  Msseax2.m3d
0x24600000 - 0x24611000  Reverb3.flt
0x26F00000 - 0x26F2A000  Mp3dec.asi
0x5ADC0000 - 0x5ADF7000  uxtheme.dll
0x5D170000 - 0x5D20A000  COMCTL32.dll
0x5EF10000 - 0x5EFDC000  OPENGL32.dll
0x5FDD0000 - 0x5FE25000  NETAPI32.dll
0x60000000 - 0x6005D000  ijl15.dll
0x62C20000 - 0x62C29000  LPK.DLL
0x68000000 - 0x68036000  rsaenh.dll
0x68D60000 - 0x68E01000  dbghelp.dll
0x68E20000 - 0x68E40000  GLU32.dll
0x6DD20000 - 0x6DD26000  d3d8thk.dll
0x6DD30000 - 0x6DE58000  d3d8.dll
0x70200000 - 0x7039D000  safemon.dll
0x71A10000 - 0x71A18000  WS2HELP.dll
0x71A20000 - 0x71A37000  WS2_32.dll
0x71A40000 - 0x71A4B000  WSOCK32.dll
0x72C80000 - 0x72C88000  msacm32.drv
0x72C90000 - 0x72C99000  wdmaud.drv
0x73640000 - 0x7366E000  msctfime.ime
0x736D0000 - 0x7371B000  DDRAW.dll
0x73B30000 - 0x73B36000  DCIMAN32.dll
0x73E40000 - 0x73E44000  KsUser.dll
0x73E70000 - 0x73ECC000  DSOUND.DLL
0x73FA0000 - 0x7400B000  USP10.dll
0x74680000 - 0x746CC000  MSCTF.dll
0x759D0000 - 0x75A7F000  USERENV.dll
0x76060000 - 0x761B6000  SETUPAPI.dll
0x76300000 - 0x7631D000  IMM32.dll
0x76320000 - 0x76367000  comdlg32.dll
0x765E0000 - 0x76675000  CRYPT32.dll
0x76680000 - 0x76726000  WININET.dll
0x76960000 - 0x76984000  ntshrui.dll
0x76990000 - 0x76ACE000  ole32.dll
0x76AF0000 - 0x76B01000  ATL.DLL
0x76B10000 - 0x76B3A000  WINMM.dll
0x76BC0000 - 0x76BCB000  PSAPI.DLL
0x76C00000 - 0x76C2E000  WINTRUST.dll
0x76C60000 - 0x76C89000  IMAGEHLP.dll
0x76D70000 - 0x76D92000  appHelp.dll
0x76DB0000 - 0x76DC2000  MSASN1.dll
0x76FA0000 - 0x7701F000  CLBCATQ.DLL
0x77020000 - 0x770BA000  COMRes.dll
0x770F0000 - 0x7717B000  OLEAUT32.dll
0x77180000 - 0x77283000  comctl32.dll
0x77BA0000 - 0x77BA7000  midimap.dll
0x77BB0000 - 0x77BC5000  MSACM32.dll
0x77BD0000 - 0x77BD8000  VERSION.dll
0x77BE0000 - 0x77C38000  msvcrt.dll
0x77D10000 - 0x77DA0000  USER32.dll
0x77DA0000 - 0x77E49000  ADVAPI32.dll
0x77E50000 - 0x77EE3000  RPCRT4.dll
0x77EF0000 - 0x77F39000  GDI32.dll
0x77F40000 - 0x77FB6000  SHLWAPI.dll
0x77FC0000 - 0x77FD1000  Secur32.dll
0x78130000 - 0x781CB000  MSVCR80.dll
0x7C800000 - 0x7C91E000  kernel32.dll
0x7C920000 - 0x7C9B6000  ntdll.dll
0x7D590000 - 0x7DD84000  SHELL32.dll


----------------------------------------
    Memory Dump
----------------------------------------

Stack: 1024 bytes starting at (ESP = 00129C20)

* = addr  **                                                  *               
00129C20: 90 35 04 15  10 24 00 00  02 00 00 00  60 4E 01 15  .5...$......`N..
00129C30: 01 00 6E 00  C3 2A 00 15  20 9C 12 00  40 9C 12 00  ..n..*.. ...@...
00129C40: AC A1 12 00  82 63 01 15  10 24 00 00  03 00 00 00  .....c...$......
00129C50: 00 00 00 00  FE FF FF FF  6C 00 DE 06  00 CE CD 92  ........l.......
00129C60: 54 AB 12 00  00 00 00 00  00 00 00 00  30 00 00 00  T...........0...
00129C70: 0D 00 00 00  04 AA 12 00  01 00 00 00  00 00 00 00  ................
00129C80: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129C90: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129CA0: 00 00 00 00  00 00 00 00  DE 07 04 00  02 00 0F 00  ................
00129CB0: 17 00 18 00  26 00 3E 00  20 00 00 00  00 0D 36 28  ....&.>. .....6(
00129CC0: 55 04 C6 01  FA EA 40 43  DC 00 CC 01  00 E2 9F 2A  U.....@C.......*
00129CD0: 76 CA C5 01  00 00 00 00  97 70 42 00  4C 9E 12 00  v........pB.L...
00129CE0: 00 00 00 00  77 6F 72 6C  64 65 64 69  74 2E 65 78  ....worldedit.ex
00129CF0: 65 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  e...............
00129D00: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D10: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D20: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D30: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D40: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D50: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D60: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D70: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D80: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129D90: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129DA0: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129DB0: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129DC0: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129DD0: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129DE0: 00 00 00 00  00 00 00 00  57 4F 52 4C  44 45 7E 32  ........WORLDE~2
00129DF0: 2E 45 58 45  00 00 00 00  B4 E6 B4 A2  BF D5 BC E4  .EXE............
00129E00: B2 BB D7 E3  A3 AC CE DE  B7 A8 B4 A6  C0 ED B4 CB  ................
00129E10: C3 FC C1 EE  A1 A3 0D 0A  00 D9 42 00  84 9E 12 00  ..........B.....
00129E20: D9 8B D1 77  00 D0 FD 7F  84 9E 12 00  5A 88 D1 77  ...w........Z..w
00129E30: 44 9E 12 00  2A 88 D1 77  00 00 00 00  0E 09 02 00  D...*..w........
00129E40: 00 00 00 00  14 00 00 00  01 00 00 00  00 00 00 00  ................
00129E50: 00 00 00 00  10 00 00 00  00 00 00 00  00 00 00 00  ................
00129E60: 01 00 00 00  00 00 00 00  1A 00 00 00  38 9E 12 00  ............8...
00129E70: 00 00 00 00  C8 9E 12 00  8F 04 D4 77  30 88 D1 77  ...........w0..w
00129E80: FF FF FF FF  2A 88 D1 77  A0 8E D2 77  00 00 00 00  ....*..w...w....
00129E90: F0 D9 42 00  0E 09 02 00  0D 00 00 00  6C 00 00 00  ..B.........l...
00129EA0: 04 9F 12 00  EC 67 B2 00  AB 8E D2 77  0D 00 00 00  .....g.....w....
00129EB0: 18 A7 12 00  00 00 00 00  0E 09 02 00  1A 00 00 00  ................
00129EC0: AC 9E 12 00  28 9F 12 00  04 A8 12 00  8F 04 D4 77  ....(..........w
00129ED0: B0 8E D2 77  FF FF FF FF  AB 8E D2 77  23 86 D2 77  ...w.......w#..w
00129EE0: D8 67 B2 00  0D 00 00 00  6C 00 00 00  39 86 D2 77  .g......l...9..w
00129EF0: 00 00 00 00  75 04 FF FF  77 6F 72 6C  64 65 64 69  ....u...worldedi
00129F00: 74 00 65 78  65 00 BC E4  3A 20 30 33  3A 31 33 0A  t.exe...: 03:13.
00129F10: B6 D4 D5 BD  B5 D8 CD BC  3A 20 C3 BB  D3 D0 00 00  ........: ......
00129F20: 28 00 00 00  28 9F 12 00  CA B1 BC E4  3A 20 30 33  (...(.......: 03
00129F30: 3A 31 33 0A  B6 D4 D5 BD  B5 D8 CD BC  3A 20 C3 BB  :13.........: ..
00129F40: D3 D0 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129F50: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129F60: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129F70: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129F80: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129F90: 00 00 00 00  00 00 00 00  00 00 00 00  44 87 96 7C  ............D..|
00129FA0: 7F 1E 93 7C  5C B0 12 00  00 00 00 00  01 70 7A 08  ...|\........pz.
00129FB0: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
00129FC0: 00 00 00 00  F8 02 E8 11  00 00 00 00  F5 5A 02 15  .............Z..
00129FD0: EC 9F 12 00  FE FF FF FF  00 00 E8 11  08 00 00 00  ................
00129FE0: 38 A0 12 00  18 00 00 00  00 00 00 00  08 00 00 00  8...............
00129FF0: 00 00 00 00  00 00 00 00  48 5D 02 15  44 3A 5C 57  ........H]..D:\W
0012A000: 33 43 5C 57  43 33 5C 77  6F 72 6C 64  65 64 69 74  3C\WC3\worldedit
0012A010: 2E 65 78 65  00 10 00 00  59 9B 80 7C  FC BF 7F 00  .exe....Y..|....


------------------------------------------------------------------------------
   64  1792 .?AUNATIVETOKEN@@(-2)
    3   852 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(360)
    1     4 .PAVCWECursorModel@@(-2)
  330 380160 .?AUCliffModel@@(-2)
    3 337932 .?AVCPlaneParticleEmitter@@(-2)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CDoodadPaletteOS.cpp(56)
    2    16 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(311)
   73  5456 .?AULINKSHARED@@(-2)
    2 303112 HGEOSETDATA(-2)
 1476 82656 E:\Drive1\temp\buildwar3x\ENGINE\Source\gx\CGxDevice\CGxDevice.cpp(1181)
    1   800 .?AUSoundEAXEffect@@(-2)
    1    64 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(986)
    1 1177280 .?AUSoundDBEntry@@(-2)
    5  4884 .?AV?$TSExplicitList@UComponentPath@Skin@@$0?CCCCCCCD@@@(-2)
    5  1664 E:\Drive1\temp\buildwar3x\engine\Source\Tempest\cmemblock.cpp(372)
   44  1232 .?AUModelColorHash@CDoodads@@(-2)
    1   104 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(182)
  578 18496 .?AUComponentPath@Skin@@(-2)
    1    56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3420)
  398 11144 .?AUFRAMETYPENAME@@(-2)
    4  6720 .?AUCModelHash@@(-2)
    1  1764 .?AV?$TSExplicitList@UCModelHash@@$0?CCCCCCCD@@@(-2)
    6  1032 .?AUCAnimTransform@@(-2)
    1    56 .?AU_SOURCE@@(-2)
    3  1152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(51)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(116)
    1  1200 .?AUCOpaqueLayer@@(-2)
  327  3036 .PAUHMATERIAL__@@(-2)
    3   420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(34)
    1 56004 .?AUCHILDNODE@@(-2)
    1 32772 .?AVCStringRep@@(-2)
    1 12348 .?AV?$TSExplicitList@USTRINGHASHNODE@@$0?CCCCCCCD@@@(-2)
    3   420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(33)
    1  1216 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(190)
    1    48 .?AV?$TSExplicitList@UWaterDataCacheNode@@$0?CCCCCCCD@@@(-2)
   10   680 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CControlGroup.cpp(41)
    3   192 .?AUCOMMANDCATEGORY@@(-2)
    0     0 .?AUWERandomGroupSet@@(-2)
    1    32 .?AUWETechTreeData@@(-2)
   29  6496 .?AUCAnimCameraObj@@(-2)
 3264 2636312 .?AVC2Vector@NTempest@@(-2)
    5 17856 .?AUCTextureHash@@(-2)
    1    52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitToolPalette.cpp(48)
    1    36 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(579)
   37   148 .PAUHCAMERA__@@(-2)
    1   152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindow.cpp(131)
    1     8 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(291)
    1    48 .?AV?$TSExplicitList@UFONTHASHOBJ@@$0?CCCCCCCD@@@(-2)
    5  6144 .?AVCParticle2@@(-2)
 1175 179226 .E(-2)
    3  1356 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CCamera.cpp(130)
    2   192 .?AUWE_MENU_ITEM@@(-2)
10951 306628 .?AUWEDBEntryHash@@(-2)
    1   388 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(70)
    1    88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(151)
    2    72 .?AUFONTHASHOBJ@@(-2)
   42  6048 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1445)
  327 20064 .?AUCGeosetColor@@(-2)
    1  1092 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEPreviewer.cpp(25)
   12  1728 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1056)
    1   100 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEDialog.cpp(35)
    1  3276 .?AV?$TSExplicitList@VCStringRep@@$0?CCCCCCCD@@@(-2)
  327  5380 .PAUHGEOSET__@@(-2)
    1    80 .?AUCGxPushedRenderState@@(-2)
    3   420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(36)
    1    48 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindowManager.cpp(157)
    1  1008 .?AV?$TSExplicitList@UTerrainDataCacheNode@@$0?CCCCCCCD@@@(-2)
    1    16 .PAVCOsStaticText@@(-2)
    1    48 .?AV?$TSExplicitList@UCIncludedFiles@@$0?CCCCCCCD@@@(-2)
    2 16384 .?AUShadowTexture@@(-2)
   24  9504 .?AUCAnimLightObj@@(-2)
   22   483 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\Handlers\TextFrameHandlers.cpp(602)
    1   100 .?AUCGxAppRenderState@@(-2)
    7 832436 .\SFile.cpp(4401)
    1   548 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3434)
    2 262144 .?AVShadowPixel@@(-2)
    1  3588 .?AUSOUNDIDHASH@@(-2)
    1    92 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(275)
    2  1152 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(444)
    1  1044 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(218)
    1  4100 .$$BY0A@V?$TSLiteList@UObserverEventReg@@@@(-2)
    1   548 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3432)
    1   108 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(233)
  104  3080 .?AUPOINTNODE@@(-2)
    1 15128 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(149)
  177 54516 .?AUTerrainDataCacheNode@@(-2)
   51 13260 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(345)
    3 21516 .?AUFRAMETOKENHANDLERDESC@@(-2)
   83  9024 .?AV?$TSList@ULINKUNIQUE@@V?$TSGetLink@ULINKUNIQUE@@@@@@(-2)
    8 65536 .?AV?$TSGrowableArray@H@@(-2)
 4260 313400 .?AUSoundDBFile@@(-2)
   41 15088 HCAMERA(-2)
    6    96 .?AULINKUNIQUE@@(-2)
    1     4 .PAVCToolWindow@@(-2)
    1    72 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrain.cpp(274)
    1   548 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3433)
    1  1440 .?AUCTransparentObject@@(-2)
    1    48 .?AV?$TSExplicitList@USOUNDIDHASH@@$0?CCCCCCCD@@@(-2)
    1   476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(77)
    4  1232 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(435)
    1   200 .?AUCAnimFlipbookObj@@(-2)
   92 136048 .?AUCAnimEmitter2Obj@@(-2)
    1  3276 .?AV?$TSExplicitList@UCTextureHash@@$0?CCCCCCCD@@@(-2)
    1    88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(91)
    1   476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(256)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CMinimapWE.cpp(57)
    1   436 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(309)
    2 2097152 .?AUDoodadPathing@@(-2)
    6 52416 .?AUTriggerGlobalVariable@@(-2)
    1   376 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(222)
   21 172116 .?AUSECTION@ProfileInternal@@(-2)
    1    80 .?AV?$CMdlString@$0FA@@@(-2)
   68  1792 .?AUCAnimLayerStatus@@(-2)
    1    90 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\IGxuFontGlyph.cpp(149)
    1    28 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(188)
    1   512 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3418)
    2    48 .?AUWEUFileFilter@@(-2)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(124)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(141)
   14 573496 HDBENTRY(-2)
 6686 589928 .?AUCKeySeq@@(-2)
    3  1500 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(372)
    1    40 E:\Drive1\temp\buildwar3x\engine\Source\Base\RCString.cpp(34)
    3   640 .?AUCAnimEmitterObjStatus@@(-2)
  254 31196 .PAUCAnimObjStatus@@(-2)
    1  1664 .?AUSoundDBChannel@@(-2)
    1    48 .?AV?$TSExplicitList@UFACEDATA@@$0?CCCCCCCD@@@(-2)
   47 225756 .?AUMilesMemoryBlock@@(-2)
   77 111848 .?AUCAnimEventObj@@(-2)
    1    68 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrainPalette.cpp(375)
    4  3088 .?AUUncachableNode@@(-2)
    1     4 .PAVCOsMenuBar@@(-2)
    1    32 .?AW4EGxRenderState@@(-2)
    3  6384 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(88)
    2    64 .\SFile.cpp(4522)
    3   168 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtTimer.cpp(194)
    2 12768 .?AUWEGeoset@@(-2)
    3  1152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(218)
    5   320 .PAVCWETriggerFunction@@(-2)
    1    60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(162)
    1    96 .?AV?$TSExplicitList@UCSolidTextureHash@@$0?CCCCCCCD@@@(-2)
    1 20100 HSOUND(-2)
    1   116 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECursor.cpp(34)
    1     4 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(553)
    8  2464 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(402)
    1   960 .?AULevelSoundInfo@@(-2)
    1     4 .PAUIGXUTEXTLINE@@(-2)
    6   144 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(42)
    1   412 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(268)
    1    52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(97)
   10   560 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEMenuBar.cpp(86)
  157 12520 .?AUCVariations@@(-2)
    1    20 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(179)
    1    48 .?AUCHANNELLINKS@@(-2)
    2  3072 .?AVSPRITE_RECORD@CSpriteBuffer@@(-2)
 7400 7750964 E:\Drive1\temp\buildwar3x\engine\Source\Anim\Interp.cpp(122)
    1    88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(133)
    1     8 E:\Drive1\temp\buildwar3x\engine\Source\Services\Tokenizer.cpp(63)
    2 48136 HANIMDATA(-2)
    1   192 .?AV?$TSExplicitList@UCLightList@@$0?CCCCCCCD@@@(-2)
    3   280 .?AUANIM@@(-2)
 6268 150432 .?AUSoundDBFileHash@@(-2)
    1  8708 .?AUPrefetchNode@@(-2)
   24  7656 .?AUCAnimRibbonObjStatus@@(-2)
    1    56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CProgressDialog.cpp(37)
  123 36852 .?AUCAnimGeoset@@(-2)
    3   768 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(193)
    1    32 HMDLHANDLER(-2)
   18  5472 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(423)
    8   224 .?AUTerrainImageTextureHash@@(-2)
    1   400 .?AUSoundEnvironment@@(-2)
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